โ๏ธ[Completed] Phase 3: Core Combat, Breeding, Crafting โ Q2 2025
Combat System
Auto-Battle: Implement an auto-battle system using chicken stats such as HP, Speed, Attack, and Defense.
Basic Abilities: Add fundamental moves like Attack and Defend.
Instincts: Add instinct types (e.g., Aggressive, Defensive) that slightly alter outcomes by providing minor stat boosts.
More information will be shared about Breeding and Crafting after the Genesis Mint.
Previous[Completed] Phase 2: $COCK TGE and Legacy Minting โ Q1 2025Next[Ongoing] Phase 4: Full Feature Integration, Economy Loop Completion โ Q3-Q4 2025
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