โš”๏ธSeason Alpha

Season Alpha sets the tone for how Sabong Saga will be shaped at its foundation. Your decisions, your battles, and your progress will shape the foundation of what comes next.

This is your final Alpha to adapt, improve, and prepare before the official seasons begin, starting with Season 0.

๐Ÿช Feeding Cookies

The Chicken Feeding system will be in full effect during Season Alpha, giving players a way to boost their chickens with temporary stat bonuses before battles.

Hereโ€™s everything you need to know about feeding Cookies ๐Ÿ‘‡

  • You can only feed up to 4 Cookie types per chicken.

  • Each cookie type grants its bonus stat only once.

  • Cookies last 12 hours from usage.

  • Ultimate Cookies grant a random stat which blocks the same stat type from being fed again. Use them first and plan accordingly.

โšก Energy System

The energy system in Sabong Saga is directly tied to each chickenโ€™s Health Points (HP). HP functions as the cooldown timer for each chicken. After battles, chickens lose HP and must regenerate it before they can fight again. Free daily heals serve as your Energy, allowing you to recover HP and re-enter battles.

  • Health Points (HP): Each chicken has a maximum HP value (e.g., 300 HP). The HP decreases after battles.

  • Cooldown Dependency: The cooldown duration is directly proportional to the remaining HP of the chicken after battles. Lower HP results in a longer cooldown period.

  • Healing Options:

    • Free Daily Heals: Players can heal their chicken to full HP up to (x) times daily at the Health Center for free. The number of available heals will depend on how many chickens you have.

    • Heal In-App Purchases: Purchase different types of heals using your RON tokens. The RON fee is tied to a fixed USD value.

    • Natural Regeneration: Chickens will slowly recover HP over time without using any resources, but this method takes the longest. Rarer chickens regenerate HP faster.

โšฐ๏ธ Faint Mechanic (Genesis Chickens)

When a Genesis Chicken loses under the effect of Takipsilim, it enters a Faint status. This mechanic keeps the Genesis balanced in Leaderboard progression and shows that even immortals are not spared from the wrath of Takipsilim.

Here are the conditions and limitations for fainted chickens ๐Ÿ‘‡

๐Ÿ”ธ They canโ€™t perform any ecosystem actions until the next reset at 00:00 UTC ๐Ÿ”ธ They canโ€™t be rubbed for Feathers ๐Ÿ”ธ They still count toward daily heal allocation

Even immortals can fall sometimes!

โ˜ ๏ธ Death Mechanic

The Death mechanic introduces permanent risk to battles. It brings risk-to-earn gameplay into Sabong Saga, where every battle carries the possibility of permanent loss.

Legacy and Ordinary chickens that trigger Takipsilim and lose will now permanently die and be burned from the supply, introducing a risk-to-earn mechanic.

  • Base Chance = 6.9%

  • Death Chance (%) = Base Chance + ((Current Populationโˆ’Target Population)/Target Population)ร— Scaling Factor

  • If a chicken triggers Takipsilim, a warning will appear at the start of the match: โ€œTakipsilim is watching this battle.โ€

  • Quitting or refreshing the page after this message appears does not affect the outcome of the battle.

For complete Season Alpha details, refer to this article ๐Ÿ‘‡

๐Ÿ”— Season Alpha Complete Mechanics

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