Sabong Saga Whitepaper
  • 🐔Sabong Saga Intro
  • ðŸĪ”WHY do we need this?
  • 💎Genesis Collection
  • ðŸ›ĄïļLegacy Collection
  • ðŸŽŪGameplay Overview
    • ðŸŠķFeathers
    • 📊Base Stats
    • 🐔Secondary Stats
    • ⚖ïļStat Penalties
    • ðŸŒąInnate Points
    • 💊Grit Points
    • 🧠Instinct System
    • ðŸ”ĻCrafting
    • ðŸĢBreeding
  • 🊙Utility Token
  • ðŸĨŠSabong Royale
  • 🛠ïļDevelopment Phases and Timeline
    • ðŸ’Ą[Completed] Phase 0: Brainstorming and Ideation - November 2024
    • 🔗[Completed] Phase 1: Genesis Mint, Reveal Logic, and Blockchain Setup — January 2025
    • ðŸ›Ąïļ[Ongoing] Phase 2: $COCK TGE and Legacy Minting — Q1 2025
    • ⚔ïļ[Ongoing] Phase 3: Core Combat, Breeding, Crafting — Q1 2025
  • ðŸĪThe Team
    • ⚙ïļCore
    • 🧠Advisors
  • ⚠ïļDisclaimer
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  1. Gameplay Overview

Secondary Stats

In addition to core stats, chickens have secondary attributes that further influence their battle performance. These stats are tied to specific body parts and adds another layer of depth to every battle.

  • Cockrage ðŸ”Ĩ – Influenced by Comb

    • Determines how long before a chicken starts attacking in battle. A higher Cockrage means the chicken will engage in battle more quickly.

  • Evasion ðŸ’Ļ – Influenced by Tail

    • Reduces the likelihood of being hit. A higher Evasion stat means the chicken can dodge incoming attacks more effectively.

  • Ferocity ⚡ – Influenced by Eyes

    • Affects critical hit damage. A higher Ferocity stat increases the power of critical strikes.

PreviousBase StatsNextStat Penalties

Last updated 4 months ago

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